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Blender 3d animation curve11/5/2022 ![]() ![]() And also I want to turn on transparency actually needed for now because I'm going to use this reference image and just see the way how those icons are looking. I want to disable this from being seen in perspective view. But the one that I want to have is going to be this. And here in this image properties, here, in these properties menu here, we can go and play with all these settings here. So here I'm going to import my reference image and now I will go and others will be scaled skill and the G And decks. As you can see here, we cannot see the other SUGMs because the way we are going to import SLA pile is going to be a little bit different. And here I'm going to import the reference image PNG. So right now I can go and navigate to the folder on my desktop. And with the shifting a, I'm going to search for the image. ![]() And now I'll press number one to go in front orthographic view. And now I'm going to go and delete my q by pressing exit on it and confirm it. So here in this corner you will be able to see all the shortcuts that I'm going to use in this course. ![]() So I'm really, I'm going to turn on my skin guests Adnan. And we have this default cube, default point light and also default camera right here on this left side. So let's go and create a new file under General. But if you can get any version about this, you should get it because of the new features and bug fixes from the previous version as well. Currently we are working with planned depth 2.9. So right now, as you can see here in this right corner here on display spin. So right now I'm going to close this and the reason for the indices because I'm encouraging my students to stay or guys always and not to waste time later on sorting out the fog, the files and the folders. And the next one is this Ben SVG, which we are going to talk later on in discourse. This we are going to muddle out later on. And here we can see all adobe icons here. So the first one is a reference image, which you can get from the link of the description of discourse. And as you can see here, we have, we have those two images. And you should do the same because that's the best way to stay organized and all the files that I'm going to save a need for this course. So as you can see here, I've now on my desktop, I created a new folder, which is called TD icons animation. Modeling Out A 3d Icons: Hello everybody and welcome back to our first video in this course. So let's begin and see you in the first video.Ģ. At the end of this course, you will have, I'll call an image that you can use for your portfolio and show it on social media. After that, you will continue by animating the whole scene entity will finish the course by adding h, therefore, lightning on the scene, adding materials, compositing background, and Final Render Settings. You will be able to see how SVG files can be useful. Later on, we will continue with learning how to use SVG files and how to import them into Blender from Adobe Illustrator. Next year we'll start muddling icons and adding text. Firstly, we'll start by importing reference images that you can get from the link with the description of discourse. In this course, we will cover several topics. Discourse is beginner friendly, although you will need to know how to navigate and basic circuits. In this course we are going to create an open emission of 3D icons of Adobe Illustrator and Photoshop. ![]() Class Introduction: Hello everybody and welcome to another blender course. ![]() Activator adjusting instrument11/5/2022 ![]() ![]()
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